OOOoyalaPlayer(StateMachine) Category Reference

#import <OOOoyalaPlayer+StateMachine.h>

Instance Methods

(void) - changePlayerState:
 
(void) - setState:
 
(void) - exitPlayerStatePlaying
 
(void) - enterPlayerStatePlaying
 
(void) - exitPlayerStateLoading
 
(void) - enterPlayerStateLoading
 
(void) - exitPlayerStateCompleted
 
(void) - enterPlayerStateCompleted
 
(void) - exitPlayerStateReady
 
(void) - enterPlayerStateReady
 

Method Documentation

- (void) changePlayerState: (OOOoyalaPlayerState)  state

Extends class OOOoyalaPlayer.

- (void) enterPlayerStateCompleted

Extends class OOOoyalaPlayer.

- (void) enterPlayerStateLoading

Extends class OOOoyalaPlayer.

- (void) enterPlayerStatePlaying

Extends class OOOoyalaPlayer.

- (void) enterPlayerStateReady

Extends class OOOoyalaPlayer.

- (void) exitPlayerStateCompleted

Extends class OOOoyalaPlayer.

- (void) exitPlayerStateLoading

Extends class OOOoyalaPlayer.

- (void) exitPlayerStatePlaying

Extends class OOOoyalaPlayer.

- (void) exitPlayerStateReady

Extends class OOOoyalaPlayer.

- (void) setState: (OOOoyalaPlayerState)  state

Extends class OOOoyalaPlayer.


The documentation for this category was generated from the following file: