9 #import "OOOoyalaPlayer.h" 11 #ifndef OOOoyalaPlayer_StateMachine_h 12 #define OOOoyalaPlayer_StateMachine_h 16 - (void)changePlayerState:(OOOoyalaPlayerState)state;
17 - (void)setState:(OOOoyalaPlayerState)state;
19 - (void)exitPlayerStatePlaying;
20 - (void)enterPlayerStatePlaying;
22 - (void)exitPlayerStateLoading;
23 - (void)enterPlayerStateLoading;
25 - (void)exitPlayerStateCompleted;
26 - (void)enterPlayerStateCompleted;
28 - (void)exitPlayerStateReady;
29 - (void)enterPlayerStateReady;
Definition: OOOoyalaPlayer+StateMachine.h:14