#import <OOPlayerState.h>
+ (NSString *) playerDesiredStateToString: |
|
(OOOoyalaPlayerDesiredState) |
desiredState |
|
Converts PlayerDesiredState to a String.
- Parameters
-
[in] | desiredState | the PlayerState |
- Returns
- an external facing DesiredState string
+ (NSString *) playerStateToString: |
|
(OOOoyalaPlayerState) |
state |
|
Converts PlayerState to a String.
- Parameters
-
- Returns
- an external facing state string
The documentation for this class was generated from the following file: