#import <OOCastManagerProtocol.h>
- (void OOCastManagerProtocol) enterCastModeWithOptions: |
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(OOCastModeOptions *) |
options |
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- (void OOCastManagerProtocol) forceAssetRejoin |
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Force casting to forget the asset (i.e.
embed code), so the next play will re-init the receiver.
- (BOOL OOCastManagerProtocol) isConnectedToChromecast |
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Return YES if the OOCastManager is connected to a cast device.
- (void OOCastManagerProtocol) registerWithOoyalaPlayer: |
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(OOOoyalaPlayer *) |
ooyalaPlayer |
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Register the OOCastManager to ooyalaPlayer.
- (OOCastPlayer* OOCastManagerProtocol) castPlayer |
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readnonatomicassign |
Return the castPlayer related to this OOCastManager.
- (float OOCastManagerProtocol) deviceVolume |
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readwritenonatomicassign |
get and set device volume
- (BOOL OOCastManagerProtocol) isInCastMode |
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readnonatomicassign |
Return YES if is in castMode.
- (BOOL OOCastManagerProtocol) isMiniControllerInteractionAvailable |
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readnonatomicassign |
Return YES if it is reasonable to show a minicontroller.
NO means that the UI should not show / should hide any minicontrollers because the underlying Casting state cannot support it. Do not cache the result of this call but poll it when needed.
The documentation for this protocol was generated from the following file: