public class GlRenderTarget
extends java.lang.Object
| Constructor and Description | 
|---|
GlRenderTarget()
Constructs a new Open GL render target. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
createRenderSurface(java.lang.Object surfaceTexture)  | 
boolean | 
hasValidContext()
Checks if the current Open GL context is valid. 
 | 
boolean | 
hasValidSurface()
Checks if the current Open GL surface is valid. 
 | 
void | 
initialize()  | 
void | 
makeCurrent()  | 
void | 
release()
Releases the Open GL resource used by this render target. 
 | 
void | 
swapBuffers()  | 
public GlRenderTarget()
OpenGLException - if the render target could not be created.public boolean hasValidContext()
public boolean hasValidSurface()
public void initialize()
public void release()
public void createRenderSurface(java.lang.Object surfaceTexture)
public void swapBuffers()
public void makeCurrent()