#import <OOAssetStore.h>
+ (nonnull NSDictionary *) allValuesMapped |
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Returns all paths for all assets stored.
- Returns
- dictionary with the values
+ (nullable NSString *) pathForAssetNamed: |
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(nonnull NSString *) |
name |
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Returns a path from the .plist for a given name.
- Parameters
-
name | name of the asset to look path for |
- Returns
- a relative path if exists, otherwise nil
+ (BOOL) removeRecordForAssetNamed: |
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(nonnull NSString *) |
name |
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Deletes an entry from .plist for a given name.
- Parameters
-
name | name to use, i.e. embedcode or fairplay key name |
- Returns
- YES if success, NO otherwise
+ (BOOL) setPath: |
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(nonnull NSString *) |
path |
forAssetNamed: |
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(nonnull NSString *) |
name |
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Sets a path for asset or fairplay key.
- Parameters
-
path | a path to set |
name | a name to use, i.e. embedcode or fairplay key name |
- Returns
- YES if success, NO otherwise
The documentation for this class was generated from the following file: