8 #import <Foundation/Foundation.h> 13 - (instancetype)initWithFullscreen:(BOOL)isFullscreen
14 enterFullscreenBlock:(
void (^)(
void (^animationCompletion)()))fullscreenBlock
15 enterInlineBlock:(
void (^)(
void (^animationCompletion)()))inlineBlock
16 andCompleteStateChanges:(
void (^)())completeStateChanges;
Definition: FullscreenStateOperation.h:11