FullscreenStateOperation Class Reference

#import <FullscreenStateOperation.h>

+ Inheritance diagram for FullscreenStateOperation:

Instance Methods

(instancetype) - initWithFullscreen:enterFullscreenBlock:enterInlineBlock:andCompleteStateChanges:
 
(void) - main [implementation]
 
(void) - start [implementation]
 
(BOOL) - isAsynchronous [implementation]
 
(BOOL) - isExecuting [implementation]
 
(BOOL) - isFinished [implementation]
 
(void) - completeOperation [implementation]
 
(void) - cancelOperation [implementation]
 

Properties

void(^ fullscreenBlock )(void(^animationCompletion)()) [implementation]
 
void(^ inlineBlock )(void(^animationCompletion)()) [implementation]
 
void(^ completeStateChanges )() [implementation]
 
BOOL isFullscreen [implementation]
 
BOOL executing [implementation]
 
BOOL finished [implementation]
 

Method Documentation

- (void) cancelOperation
implementation
- (void) completeOperation
implementation
- (instancetype) initWithFullscreen: (BOOL)  isFullscreen
enterFullscreenBlock: (void(^)(void(^animationCompletion)()))  fullscreenBlock
enterInlineBlock: (void(^)(void(^animationCompletion)()))  inlineBlock
andCompleteStateChanges: (void(^)())  completeStateChanges 
- (BOOL) isAsynchronous
implementation
- (BOOL) isExecuting
implementation
- (BOOL) isFinished
implementation
- (void) main
implementation
- (void) start
implementation

Property Documentation

- (void(^ completeStateChanges) ())
readwritenonatomiccopyimplementation
- (BOOL) executing
readwriteatomicassignimplementation
- (BOOL) finished
readwriteatomicassignimplementation
- (void(^ fullscreenBlock) (void(^animationCompletion)()))
readwritenonatomiccopyimplementation
- (void(^ inlineBlock) (void(^animationCompletion)()))
readwritenonatomiccopyimplementation
- (BOOL) isFullscreen
readwritenonatomicassignimplementation

The documentation for this class was generated from the following files: